I made this autumnal scene of a country road during the week of Thanksgiving 2020 to showcase my environmental art skills. All assets were modelled in Blender, and my sign was rigged and animated in Blender as well. I used Adobe Photoshop to produce the sign’s texture, along with the branch and grass sprites pictured above. Lastly, the scene was arranged and rendered in Unity using its Universal Render Pipeline.
This scene was a tremendous amount of fun to make, and I am eager to produce even more environments like it.